█For developers
Show what you shipped, get hired for it.
Owners look at portfolios when they need help now. Your profile is where they decide if you are a good fit.
- Show your workShipped games, systems, rigs, and tools beat a long résumé.
- Find real gigsCommission work from owners who post briefs on Hire.
- Keep it separateCustom work lives here. Assets stay on Marketplace. Publishing stays with the studio.
What goes on your profile
This page is for paid commission work — not selling assets or signing a publishing deal.
Lead with work you have actually shipped: frameworks, updates, performance fixes, rigs, whatever you are proud of. Say when you are free to take on new work.
- Put shipped work first, timelines second
- One-off builds belong on Hire, not on Marketplace as SKUs
- Only list partner games you can actually show
Publishing deals live on studio partners. Repeatable assets live on Marketplace. Mixing those up makes it harder for owners to trust your profile.
Hiring a team? Read the owner guide or go back to Talent home.
Game owners on Talent
Ready to post a job?
Tell us what your game needs. We can help you write a clear post and find the right creators. Publishing deals still go through studio partners.
