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Company

Careers

Studio roles and requirements. Internship is open if you want to join the team.

Cryptverse Studios hires people who ship on live games and the sites that support them. Openings are limited. We care about proof of work, GitHub discipline, and whether you can join a partner game without slowing the team down.

Studio roles

Most studio roles are paused. Internship is open — apply if you want to join the team and learn on live partner games.

Studio seats are selective. We review GitHub and scoped work before anyone joins partner games. Pay is bi-weekly in USD (ranges listed per role). Only Internship is accepting applications right now. For short contract gigs, use Hire instead.

Showing 32 roles in All roles

  • Lead Software Engineer

    Not available$2,800–$3,800 USD bi-weekly

    Own architecture and delivery on live games. You set technical direction, review work, and ship systems other devs can build on.

    Not available
  • Project Manager

    Not available$2,400–$3,200 USD bi-weekly

    Keep partner game work on track: scope, schedules, handoffs, and clear updates for owners, engineers, and artists.

    Not available
  • Game Engineer

    Not available$1,900–$2,600 USD bi-weekly

    Build and maintain gameplay, backend systems, and live-ops features on partner games in production.

    Not available
  • Physics Engineer

    Not available$2,000–$2,700 USD bi-weekly

    Build and tune physics for live games: movement, collisions, ragdolls, vehicles, projectiles, and feel that stays stable on live servers.

    Not available
  • Game Programmer (TypeScript)

    Not available$1,900–$2,500 USD bi-weekly

    TypeScript-first engineer for game-adjacent tooling, web panels, APIs, and automation that supports studio and partner games.

    Not available
  • Website Engineer

    Not available$1,700–$2,300 USD bi-weekly

    Build and maintain Cryptverse marketing sites, hire flows, and marketplace surfaces with modern web standards.

    Not available
  • 3D Modeler (Blender)

    Not available$1,300–$1,900 USD bi-weekly

    Model props, environments, and gear for live games with a clean Blender to Studio pipeline.

    Not available
  • Animator (Blender & Studio)

    Not available$1,300–$1,900 USD bi-weekly

    Create animations in Blender and implement them in-game for characters, emotes, and gameplay moments.

    Not available
  • Product Manager

    Not available$2,200–$3,000 USD bi-weekly

    Own what we build and why: roadmaps, player outcomes, and priorities across partner games and Cryptverse platforms.

    Not available
  • Operations Manager

    Not available$1,800–$2,500 USD bi-weekly

    Keep the studio running: vendor coordination, contracts tracking, tooling, and processes so builders can focus on games.

    Not available
  • Business Development

    Not available$2,000–$2,800 USD bi-weekly

    Find and close partnerships: game owners, creators, brands, and revenue opportunities that fit Cryptverse standards.

    Not available
  • Finance Coordinator

    Not available$1,400–$2,000 USD bi-weekly

    Support payroll, contractor payments, budgets, and basic reporting so leadership is not doing spreadsheets at midnight.

    Not available
  • DevOps Engineer

    Not available$2,000–$2,800 USD bi-weekly

    CI/CD, deployments, monitoring, and infra for web apps, APIs, and studio automation that stays up when games spike traffic.

    Not available
  • QA Engineer

    Not available$1,200–$1,700 USD bi-weekly

    Test live games and web flows before players do: regressions, edge cases, and clear bug reports engineers can act on.

    Not available
  • Game Designer

    Not available$1,800–$2,500 USD bi-weekly

    Design loops, systems, and content that keep partner live games fun, fair, and worth coming back to.

    Not available
  • UI/UX Designer

    Not available$1,700–$2,400 USD bi-weekly

    Design interfaces for live games and Cryptverse web surfaces that are clear, on-brand, and readable on mobile.

    Not available
  • Economy & Monetization Designer

    Not available$1,700–$2,400 USD bi-weekly

    Design currencies, shops, battle passes, and pricing that respect players and support sustainable game revenue.

    Not available
  • Art Director

    Not available$2,200–$3,000 USD bi-weekly

    Set visual direction across partner games: style guides, reviews, and consistency from concept to in-game.

    Not available
  • Technical Artist

    Not available$1,600–$2,300 USD bi-weekly

    Bridge art and engineering: rigs, shaders, export pipelines, and tools that keep assets shippable in-game.

    Not available
  • VFX Artist

    Not available$1,400–$2,000 USD bi-weekly

    Create particles, beams, and impact effects in-game that read well on mobile and sell combat and abilities.

    Not available
  • Environment Artist

    Not available$1,400–$2,000 USD bi-weekly

    Build worlds, biomes, and set dressing in Blender for live game maps that feel cohesive and performant.

    Not available
  • Sound Designer

    Not available$1,400–$2,000 USD bi-weekly

    SFX and music direction for live games: combat, UI, ambience, and mixes that work on phone speakers.

    Not available
  • Marketing Manager

    Not available$1,500–$2,200 USD bi-weekly

    Plan and run campaigns for partner games and Cryptverse: launches, social, ads, and creator collabs with measurable results.

    Not available
  • Community Manager

    Not available$1,200–$1,800 USD bi-weekly

    Grow and care for player communities: Discord, social, in-game events, and moderation that keeps spaces safe and active.

    Not available
  • Content Creator

    Not available$1,200–$1,800 USD bi-weekly

    Short-form and long-form content that drives discovery: trailers, update recaps, and studio-facing social for platform audiences.

    Not available
  • Video Editor

    Not available$1,200–$1,700 USD bi-weekly

    Edit trailers, devlogs, and update videos for partner games and Cryptverse brand channels.

    Not available
  • Copywriter

    Not available$1,100–$1,600 USD bi-weekly

    Write clear copy for websites, game UI, patch notes, emails, and ads that sound human and on-brand.

    Not available
  • Data Analyst

    Not available$1,600–$2,200 USD bi-weekly

    Turn player and business data into dashboards and insights for live games and Cryptverse platforms.

    Not available
  • Customer Support

    Not available$1,000–$1,500 USD bi-weekly

    Help players, partners, and applicants get answers: tickets, Discord, and email with empathy and speed.

    Not available
  • People Operations

    Not available$1,400–$2,000 USD bi-weekly

    Hiring ops, onboarding, contracts, and team culture basics as Cryptverse scales contractors and full-time roles.

    Not available
  • Trust & Safety Specialist

    Not available$1,300–$1,900 USD bi-weekly

    Keep games and communities aligned with platform rules, youth safety, and Cryptverse partner standards.

    Not available
  • Internship

    Open$900–$1,300 USD bi-weekly

    Join the team as an intern — hands-on work on live games and studio ops for students and early-career builders who want a path into Cryptverse.

    Apply

Talent

Talent is for scoped contracts between commissioners and developers. Studio careers are payroll roles across partner games with Cryptverse context, not every gig on Hire.

Browse Talent for contract work. Apply to Internship above to join the team, or wait for other studio roles to reopen.

How we work

  • Written scope before large tasks; partners see what we commit to.
  • Code review and platform ToS awareness are part of the job, not optional.
  • We prefer builders who communicate plainly in updates and blockers.