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LuauPhysicsKnitRojoOpen SourceUncopylocked

Hooksystem

UNCOPYLOCKED

A physics-based grappling hook framework built in Luau for live games. Uncopylocked and open-source.

What It Is

  • Grappling hook movement framework for live games—players shoot hooks from their arms and swing through the world
  • Dual-hook mechanics: fire left and right hooks independently for Spider-Man–style traversal
  • Physics-based swinging, reeling, boosting, and momentum—fully configurable

Controls

  • Q — Fire left hook
  • E — Fire right hook
  • SPACE — Boost toward the anchor for extra speed
  • Release — Detach and keep your momentum

Core Mechanics

  • Fire hook: shoot a projectile from your arm; on hit, a rope attaches and pulls you toward the anchor
  • Release: detach the hook and keep some momentum
  • Reel in / out: shorten or lengthen the rope while hooked
  • Swing: apply lateral force to pendulum-swing around the anchor
  • Boost: spend gas for a burst of speed toward the anchor
  • Jump: while hooked, jump to change trajectory (reel or boost depending on angle)

Gas System

  • Hooks, boosts, and jumps consume gas
  • Gas regenerates over time—no infinite spamming
  • Keeps movement balanced and skill-based

Technical

  • Rope or spring constraints—choose RopeConstraint or SpringConstraint for different feel
  • Hooks fire as visible projectiles that raycast for hit detection
  • Arm force mode: optional VectorForce on arms for more realistic pendulum physics
  • Ragdoll prevention: keeps the character upright while hooked
  • Configurable: max range, beam thickness, gas costs, pull forces, launch caps, and more

Live Tuning

  • Node.js dev server with HTTP + WebSocket API
  • Adjust pull force, speed, rope length, and dozens of parameters in a browser—no restart needed
  • Velocity graph plots movement over time for debugging

For Developers

  • Built with Knit (client–server framework) and Rojo
  • Configure via HookConfig.luau; drop into your game and tweak
  • Uncopylocked and MIT licensed—use it, remix it, or learn from it